On Tue, 2009-03-03 at 08:32 -0800, Marc Perkel wrote:
> Spamassassin works by adding up points. Rule A is 2 points, Rule B is 2 
> points therefore the score is 4 points. But is this the best way to 
> score? I don't think so.
[...]
> Anyhow - just throwing this out there for people to chew on and think about.

Oh, and another problem with this:

About 98-99% of my spam in-stream scores as high, that any such proposal
results in a useless increase of the score.

The problem lies with the LOW scoring spam. Alas, these do not tend to
trigger on a solid subset or meta as you proposed. In particular, RBL
hits are quite rare, even more so for multiple hits. The few rules hit
by low scorers are quite diverse, which complicates this.


-- 
char *t="\10pse\0r\0dtu...@ghno\x4e\xc8\x79\xf4\xab\x51\x8a\x10\xf4\xf4\xc4";
main(){ char h,m=h=*t++,*x=t+2*h,c,i,l=*x,s=0; for (i=0;i<l;i++){ i%8? c<<=1:
(c=*++x); c&128 && (s+=h); if (!(h>>=1)||!t[s+h]){ putchar(t[s]);h=m;s=0; }}}

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