On Sat, 2020-02-22 at 13:38 -0800, Samuel Sieb wrote:
> On 2/22/20 3:59 AM, Patrick O'Callaghan wrote:
> > Unfortunately, although some games work well (e.g. Witcher 3), others
> > don't (Assassin's Creed Odyssey - lots of stuttering), so I'll probably
> > back off from this for the moment, though a more high-end GPU might
> > have better results (mine's a lowly GTX-1050). It's interesting that
> > the GPU passthrough with QEMU/KVM works so well in comparison, given
> > that it's a whole virtual machine.
> 
> Remember that with kvm, the program is pretty much running bare-metal 
> and it has direct access to the video card, so there's very little to 
> slow it down.
> With wine, the graphics calls will be getting translated, although I 
> thought it was supposed to be getting pretty efficient.

Exactly. The Proton library translates DirectX to Vulkan calls but the
results will depend very much on the specific game. In the case of The
Witcher 3, there's really no appreciable difference, but for ACO there
definitely is.

poc
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