Hi Andrew, F4M audio video does not work on any version of windows or mac big 
sur in the Air 33.1 SDK completely breaking our entire application and company. 
 You're telling me that your working on it, were aware of this?  Try this line 
of code in windows on the 33 sdk, which is the only SDK that works on the 
newest version of OSX:

<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"; 
xmlns:s="library://ns.adobe.com/flex/spark">
    <s:VideoPlayer autoPlay="true" width="100%" height="100%" id="player" 
source="https://app.dedoose.com/HttpVideo/4648d742-d892-4d67-bae8-d7d005b4ef48/ResourceAudioData/1cab9c27-73e6-4a1e-a8f7-6c9cabcbc2c6.f4m"/>
</s:WindowedApplication>


-----Original Message-----
From: Frost, Andrew <andrew.fr...@harman.com.INVALID> 
Sent: Thursday, January 7, 2021 3:38 AM
To: Carlos Rovira <carlosrov...@apache.org>; users@flex.apache.org
Subject: Re: Air SDK 33.1 F4M audio broken

Thanks Carlos

The latest AIR SDK 33.1 implements support for H.264/AAC on Windows; we’re 
still working on this for the MacOS side though. The challenge was that the 
software codecs used by Adobe in earlier AIR releases were subject to patent 
licensing and royalties which are no longer covered, so we’ve had to remove 
those. On Windows we can use capabilities provided via the Media Foundation, 
although we’re aware of a few issues existing in this.. We actually want to 
rework the entire multimedia area as it’s all very complex internally, so will 
be looking at that during the coming year; for the interim period we’re aiming 
to just implement decoders within the existing frameworks via these OS 
libraries..

thanks

   Andrew


From: Carlos Rovira <carlosrov...@apache.org>
Sent: 07 January 2021 08:26
To: users@flex.apache.org
Subject: [EXTERNAL] Re: Air SDK 33.1 F4M audio broken


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Hi Jason
I recommend to add HARMAN word so Andrew Frost is aware.
I'll add him in CCO so he is aware of the issue.


El jue, 7 ene 2021 a las 1:52, Jason Taylor 
(<jtay...@dedoose.com<mailto:jtay...@dedoose.com>>) escribió:
As of the 33.1 SDK none of our audio in f4m files is able to playback.  Does 
anyone have any idea? This is now a critical issue for us.
~ JT





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