On the mac make sure you have the latest version of XQuartz installed (even on Mavericks), what is now Open Source in order to use Inkscape: http://xquartz.macosforge.org/landing/
Version 0.91 however is supposed to become fully native anyway. Inkscape’s svg2fxg.xsl is based on their own svg2xaml.xsl. They also have a xaml2svg.xsl. All can be found here: https://github.com/piksels-and-lines-orchestra/inkscape/tree/master/share/extensions It shouldn’t be a major task to also create a fxg2svg.xsl using the above as templates. I am not aware of a runtime FXG and SVG interpreter (as a matter of fact, you have to use MXML graphics to apply changes on runtime). For the package compiler however, I guess a command line processor can be/ or is used to compile xml files with xsl. I am sure, the developer group can answer this question. Rgds., Sascha Am 06.08.2014 um 21:32 schrieb jude <flexcapaci...@gmail.com>: > I tried Inkscape before and it wouldn't start. I tried for a bit to get it > going and then went back to Illustrator. I'm on Mac. I've kept Illustrator > 5.0 with the FXG output option. > > Creating our own exporter for these programs sounds like a good idea if > it's possible and incorporate our fixes and patches. What about an exporter > that exports both SVG and FXG at the same time? > > BTW Is there a runtime FXG and SVG interpreter? Then both our FlexJS and > Flex apps can pull in and use the same FXG or SVG for the visuals?