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On Sat, Apr 16, 2022 at 3:21 AM Jai Patel <jai.pa...@cloudkitchens.com>
wrote:

> Hi Nico,
>
> Wanted to close the loop here.  We did end up find a number of problems in
> our code:
> 1. Our operator was slow.  It was iterating over several large Protobufs
> in a MapState then filtering it down to 1.  We were able to identify that
> one up-front and significantly improve the runtime of the operator.
> 2. We did increase the total memory and raised the managed memory fraction
> from 40% to 70%.
>
> Both solutions were needed in order to bring us the stability we were
> looking for.  Since then, everything has been running great.
>
> Thanks.
> Jai
>
> On Thu, Feb 24, 2022 at 2:42 AM Nicolaus Weidner <
> nicolaus.weid...@ververica.com> wrote:
>
>> Hi Jai,
>>
>> Do writes to ValueStates/MapStates have a direct on churn of the Flink
>>> State or is the data buffered in between?
>>>
>>
>> Writes to keyed state go directly to RocksDB. So there shouldn't be any
>> memory issues with buffers overflowing or similar. In general, more memory
>> should increase performance (larger cache sizes before having to write to
>> disk), but less memory shouldn't cause crashes.
>>
>> Since the errors you encountered are not that specific, can you provide
>> full logs surrounding such incidents? There is not much to go on without
>> further info.
>>
>> Best,
>> Nico
>>
>>>

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