Hi Jai, Do writes to ValueStates/MapStates have a direct on churn of the Flink > State or is the data buffered in between? >
Writes to keyed state go directly to RocksDB. So there shouldn't be any memory issues with buffers overflowing or similar. In general, more memory should increase performance (larger cache sizes before having to write to disk), but less memory shouldn't cause crashes. Since the errors you encountered are not that specific, can you provide full logs surrounding such incidents? There is not much to go on without further info. Best, Nico >