Hi Jai,

Do writes to ValueStates/MapStates have a direct on churn of the Flink
> State or is the data buffered in between?
>

Writes to keyed state go directly to RocksDB. So there shouldn't be any
memory issues with buffers overflowing or similar. In general, more memory
should increase performance (larger cache sizes before having to write to
disk), but less memory shouldn't cause crashes.

Since the errors you encountered are not that specific, can you provide
full logs surrounding such incidents? There is not much to go on without
further info.

Best,
Nico

>

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