Jorn, correct and I suppose that's where we are at this point. RocksDB based 
backend is definitely looking promising for our use case. Since I haven't 
gotten a definite no-no on using 30% for YARN cut-off ratio (about 1.8GB from 
6GB memory) and off-heap flag turned on, we will continue on that path. Current 
plan is to increase throughput on input streams - state streams are pretty much 
processing already and preserved in RocksDB and we can control streams for 
joining with those states and monitor resource utilizations + join performance. 
We are seeing 200-500ms processing times with pretty decent amount of logging, 
which is pretty good for our needs. 
Agree about the way to estimate the size of state and hence one of the reasons 
of my original question on what others have done. Our states are essentially 
tuples (few primitive values like string, long and a Map of string and string, 
which hold about 10-12 keys, values are small - not more than 128 bytes tops). 
We created a savepoint after processing about 500k records and that's where my 
estimate came from. I'd be the first one to admit it is not accurate but that's 
the best we could think of. 
Thanks, Ashish

      From: Jörn Franke <jornfra...@gmail.com>
 To: Ashish Pokharel <ashish...@yahoo.com> 
Cc: Till Rohrmann <trohrm...@apache.org>; user <user@flink.apache.org>
 Sent: Sunday, October 29, 2017 6:05 PM
 Subject: Re: Capacity Planning For Large State in YARN Cluster
   
Well you can only performance test it beforehand in different scenarios with 
different configurations. 
I am not sure what exactly your state holds (eg how many objects etc), but if 
it is Java objects then 3 times might be a little bit low (depends also how you 
initially tested state size) - however Flink optimizes this as well. 
Nevertheless, something like Rocksdb is probably a better solution for larger 
states.
On 29. Oct 2017, at 21:15, Ashish Pokharel <ashish...@yahoo.com> wrote:



Hi Till,
I got the same feedback from Robert Metzger over in Stackflow. I have switched 
my app to use RocksDB and as yes, it did stabilize the app :) 
However, I am still struggling with how to map out my TMs and JMs memory, 
number of slots per TMs etc. Currently I am using 60 slots with 10 TMs and 60 
GB of total cluster memory. Idea was to make the states distributed and approx. 
1 GB of memory per slot. I have also changed containerized.heap-cutoff-ratio 
config to 0.3 to allow for a little room for RocksDB (RocksDB is using basic 
spinning disk optimized pre-defined configs but we do have SSDs on our Prod 
machines that we can leverage in future too) and set 
taskmanager.memory.off-heap to true.It feels more experimental at this point 
than an exact science :) If there are any further guidelines on how we can plan 
for this as we open up the flood gates to stream heavy continuous streams, that 
will be great.
Thanks again,
Ashish

On Oct 27, 2017, at 8:45 AM, Till Rohrmann <trohrm...@apache.org> wrote:
Hi Ashish,
what you are describing should be a good use case for Flink and it should be 
able to run your program.
When you are seeing a GC overhead limit exceeded error, then it means that 
Flink or your program are creating too many/too large objects filling up the 
memory in a short time. I would recommend checking your user program to see 
whether you can avoid unnecessary object instantiations and whether it is 
possible to reuse created objects.
Concerning Flink's state backends, the memory state backend is currently not 
able to spill to disk. Also the managed memory is only relevant for 
DataSet/batch programs and not streaming programs. Therefore, I would recommend 
you to try out the RocksDB state backend which is able to gracefully spill to 
disk if the state size should grow too large. Consequently, you don't have to 
adjust the managed memory settings because they currently don't have an effect 
on streaming programs. 
My gut feeling is that switching to the RocksDBStateBackend could already solve 
your problems. If this should not be the case, then please let me know again.
Cheers,Till
On Fri, Oct 27, 2017 at 5:27 AM, Ashish Pokharel <ashish...@yahoo.com> wrote:

Hi Everyone,

We have hit a roadblock moving an app at Production scale and was hoping to get 
some guidance. Application is pretty common use case in stream processing but 
does require maintaining large number of keyed states. We are processing 2 
streams - one of which is a daily burst of stream (normally around 50 mil but 
could go upto 100 mil in one hour burst) and other is constant stream of around 
70-80 mil per hour. We are doing a low level join using CoProcess function 
between the two keyed streams. CoProcess function needs to refresh (upsert) 
state from the daily burst stream and decorate constantly streaming data with 
values from state built using bursty stream. All of the logic is working pretty 
well in a standalone Dev environment. We are throwing about 500k events of 
bursty traffic for state and about 2-3 mil of data stream. We have 1 TM with 
16GB memory, 1 JM with 8 GB memory and 16 slots (1 per core on the server) on 
the server. We have been taking savepoints in case we need to restart app for 
with code changes etc. App does seem to recover from state very well as well. 
Based on the savepoints, total volume of state in production flow should be 
around 25-30GB.

At this point, however, we are trying deploy the app at production scale. App 
also has a flag that can be set at startup time to ignore data stream so we can 
simply initialize state. So basically we are trying to see if we can initialize 
the state first and take a savepoint as test. At this point we are using 10 TM 
with 4 slots and 8GB memory each (idea was to allocate around 3 times estimated 
state size to start with) but TMs keep getting killed by YARN with a GC 
Overhead Limit Exceeded error. We have gone through quite a few blogs/docs on 
Flink Management Memory, off-heap vs heap memory, Disk Spill over, State 
Backend etc. We did try to tweak managed-memory configs in multiple ways 
(off/on heap, fraction, network buffers etc) but can’t seem to figure out good 
way to fine tune the app to avoid issues. Ideally, we would hold state in 
memory (we do have enough capacity in Production environment for it) for 
performance reasons and spill over to disk (which I believe Flink should 
provide out of the box?). It feels like 3x anticipated state volume in cluster 
memory should have been enough to just initialize state. So instead of just 
continuing to increase memory (which may or may not help as error is regarding 
GC overhead) we wanted to get some input from experts on best practices and 
approach to plan this application better.

Appreciate your input in advance!





   

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