Hi Ashish, what you are describing should be a good use case for Flink and it should be able to run your program.
When you are seeing a GC overhead limit exceeded error, then it means that Flink or your program are creating too many/too large objects filling up the memory in a short time. I would recommend checking your user program to see whether you can avoid unnecessary object instantiations and whether it is possible to reuse created objects. Concerning Flink's state backends, the memory state backend is currently not able to spill to disk. Also the managed memory is only relevant for DataSet/batch programs and not streaming programs. Therefore, I would recommend you to try out the RocksDB state backend which is able to gracefully spill to disk if the state size should grow too large. Consequently, you don't have to adjust the managed memory settings because they currently don't have an effect on streaming programs. My gut feeling is that switching to the RocksDBStateBackend could already solve your problems. If this should not be the case, then please let me know again. Cheers, Till On Fri, Oct 27, 2017 at 5:27 AM, Ashish Pokharel <ashish...@yahoo.com> wrote: > Hi Everyone, > > We have hit a roadblock moving an app at Production scale and was hoping > to get some guidance. Application is pretty common use case in stream > processing but does require maintaining large number of keyed states. We > are processing 2 streams - one of which is a daily burst of stream > (normally around 50 mil but could go upto 100 mil in one hour burst) and > other is constant stream of around 70-80 mil per hour. We are doing a low > level join using CoProcess function between the two keyed streams. > CoProcess function needs to refresh (upsert) state from the daily burst > stream and decorate constantly streaming data with values from state built > using bursty stream. All of the logic is working pretty well in a > standalone Dev environment. We are throwing about 500k events of bursty > traffic for state and about 2-3 mil of data stream. We have 1 TM with 16GB > memory, 1 JM with 8 GB memory and 16 slots (1 per core on the server) on > the server. We have been taking savepoints in case we need to restart app > for with code changes etc. App does seem to recover from state very well as > well. Based on the savepoints, total volume of state in production flow > should be around 25-30GB. > > At this point, however, we are trying deploy the app at production scale. > App also has a flag that can be set at startup time to ignore data stream > so we can simply initialize state. So basically we are trying to see if we > can initialize the state first and take a savepoint as test. At this point > we are using 10 TM with 4 slots and 8GB memory each (idea was to allocate > around 3 times estimated state size to start with) but TMs keep getting > killed by YARN with a GC Overhead Limit Exceeded error. We have gone > through quite a few blogs/docs on Flink Management Memory, off-heap vs heap > memory, Disk Spill over, State Backend etc. We did try to tweak > managed-memory configs in multiple ways (off/on heap, fraction, network > buffers etc) but can’t seem to figure out good way to fine tune the app to > avoid issues. Ideally, we would hold state in memory (we do have enough > capacity in Production environment for it) for performance reasons and > spill over to disk (which I believe Flink should provide out of the box?). > It feels like 3x anticipated state volume in cluster memory should have > been enough to just initialize state. So instead of just continuing to > increase memory (which may or may not help as error is regarding GC > overhead) we wanted to get some input from experts on best practices and > approach to plan this application better. > > Appreciate your input in advance!