Hi Anwar, You trigger looks good!
I just want to make sure you know what it is exactly happening after a window was evaluated and purged. Once a window was purged, the whole window is cleared and removed. If a new element arrives, that would have fit into the purged window, a new window with exactly the same time boundaries is created, i.e., if you have a 5 min time window, that is fired and purged in minute 4 and a new element arrived immediately after the purging, it is put into a window, that will only "exist" for 1 more minute (and not starting a new 5 minute window). Cheers, Fabian 2015-11-27 14:59 GMT+01:00 Anwar Rizal <anriza...@gmail.com>: > Thanks Fabian and Aljoscha, > > I try to implement the trigger as you described as follow: > > https://gist.github.com/anonymous/d0578a4d27768a75bea4 > <https://gist.github.com/anonymous/d0578a4d27768a75bea4> > > It works fine , indeed. > > Thanks, > Anwar > > > On Fri, Nov 27, 2015 at 11:49 AM, Aljoscha Krettek <aljos...@apache.org> > wrote: > >> Hi Anwar, >> what Fabian wrote is completely right. I just want to give the reasoning >> for why the CountTrigger behaves as it does. The idea was to have Triggers >> that clearly focus on one thing and then at some point add combination >> triggers. For example, an OrTrigger that triggers if either of it’s sub >> triggers triggers, or an AndTrigger that triggers after both its sub >> triggers fire. (There is also more complex stuff that could be thought of >> here.) >> >> Cheers, >> Aljoscha >> > On 27 Nov 2015, at 09:59, fhue...@gmail.com wrote: >> > >> > >> > Hi, >> > >> > a regular tumbling time window of 5 seconds gets all elements within >> that period of time (semantics of time varies for processing, ingestion, >> and event time modes) and triggers the execution after 5 seconds. >> > >> > If you define a custom trigger, the assignment policy remains the same, >> but the trigger condition is overwritten (it is NOT additional but replaces >> the default condition), i.e., in your implementation, it will only trigger >> when 100 elements arrived. In order to trigger also when the window time >> expires, you have to register a timer (processing time or event time timer) >> via the trigger context. >> > NOTE: The window assigner will continue to assign elements to the >> window, even if the window was already evaluated. If you PURGE the window >> and an element arrives after that, a new window is created. >> > >> > To implement your trigger, you have to register a timer in the >> onEvent() method with: >> > ctx.registerEventTimeTimer(window.getEnd) >> > You can to that in every onEvent() call, because the timer is always >> overwritten. >> > >> > NOTE: you should use Flink’s keyed-state (access via triggerContext) if >> you want to keep state such as the current count. >> > >> > Hope this helps. Please let me know if you have further questions. >> > Fabian >> > >> > >> > >> > >> > From: Matthias J. Sax >> > Sent: Friday, November 27, 2015 08:44 >> > To: user@flink.apache.org >> > Subject: Re: Doubt about window and count trigger >> > >> > >> > Hi, >> > >> > a Trigger is an *additional* condition for intermediate (early) >> > evaluation of the window. Thus, it is not "or-ed" to the basic window >> > definition. >> > >> > If you want to have an or-ed window condition, you can customize it by >> > specifying your own window definition. >> > >> > > dataStream.window(new MyOwnWindow() extends WindowAssigner { /* put >> your code here */ ); >> > >> > -Matthias >> > >> > >> > On 11/26/2015 11:40 PM, Anwar Rizal wrote: >> > > Hi all, >> > > >> > > From the documentation: >> > > "The |Trigger| specifies when the function that comes after the window >> > > clause (e.g., |sum|, |count|) is evaluated (“fires”) for each window." >> > > >> > > So, basically, if I specify: >> > > >> > > |keyedStream >> > > .window(TumblingTimeWindows.of(Time.of(5, TimeUnit.SECONDS)) >> > > .trigger(CountTrigger.of(100))| >> > > >> > > | >> > > | >> > > >> > > |The execution of the window function is triggered when the count >> reaches 100 in the time window of 5 seconds. If you have a system that >> never reaches 100 in 5 seconds, basically you will never have the window >> fired.| >> > > >> > > | >> > > | >> > > >> > > |My question is, what would be the best option to have behavior as >> follow:| >> > > >> > > |The execution of the window function is triggered when 5 seconds is >> reached or 100 events are received before 5 seconds.| >> > > >> > > >> > > I think of implementing my own trigger that looks like CountTrigger, >> but that will fire also when the end of time window is reached (at the >> moment, it just returns Continue, instead of Fired). But maybe there's a >> better way ? >> > > >> > > Is there a reason why CountTrigger is implemented as it is >> implemented today, and not as I described above (5 seconds or 100 events >> reached, whichever comes first). >> > > >> > > >> > > Thanks, >> > > >> > > Anwar. >> > > >> >> >