I'm missing something. I don't understand why you don't do something along these lines.
nonpersistentObject.setObjectId(new Timestamp()); You don't have to use the same kinds of object ids for your non-persistent objects, and using a different type will guarantee that a persistent and non-persistent object will never be equal to each other. On 3/27/07, Peter Karich <[EMAIL PROTECTED]> wrote:
Thank you both Mike and Bryan! Mike Kienenberger schrieb: > What about creating and setting your own ObjectID values for your > non-persistent components? Yes, I though about that, but the persistent objects should also have this sort of ID. But then I need a database stored counter to avoid that the objectID starts from 0 on every new program start. And so the database generated ID would make this job. Bryan Maine schrieb: > Anyway, if you need to do it, this code works: ... This sort of code works fine. The problem is that it only works with persistent objects... Hmmh, through the discussion I think I should NOT use the ID's! So if the following is true under ALL circumstances (get the objects from different context or sth.) then I am satisfied: if "obj1 == obj2" then "pk(obj1) == pk(obj2)" AND if "pk(obj1) == pk(obj2)" then "obj1 == obj2". I think the first line is always true, what about the second? Then I can create a SimilarEntry which holds a TimeInterval and "overloads" the equals method by comparing by the pointers ("obj1 == obj2") and do not need the ID's. Thank you, Peter Karich. ___________________________________________________________ Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen Yahoo! Mail: http://mail.yahoo.de