Thanks for all the responses regarding hexes. I had already worked through the ‘redblobgames’ resources, and it was the prospect of trying to implement a hex system in Livecode which was the gotcha.
The frustrating thing is that the polygon object displays a nice scaleable hex - and yet it seems this is not a viable route? Why would SVG be any better? (thats not a lament or rhetorical question, I would be very interested to know) Cheers David Glasgow > On 27 Jun 2018, at 10:30 am, hh via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Here a rather complete guide to the "theory" with a link > to implementation guides for several programming languages, > especially, close to LC, JavaScript. > > https://www.redblobgames.com/grids/hexagons/ > > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode