My guess is that until we can provide a correctly sized Splash Screen that the engine on the phone is going to see the iPhone 6 size. You can see the same thing if you do not provide any splash screens and the size will be like the 4 inch (which is the default that is included).
On Sat, Nov 18, 2017 at 4:50 PM hlowe via use-livecode < use-livecode@lists.runrev.com> wrote: > The iPhone X screen dimensions are 375pt × 812pt. However, the LC > screenRect > function returns 375 x 667 in the iPhone X simulator (LC 8.1.8, iOS 11.1, > Xcode 9.1). The difference between 812 and 667 is 145, which is the > additional height of the iPhone X screen over iPhone 6,7,8. The screenRect > function returns the correct screen dimensions for other iPhones in the > simulator. Is this a bug or am I missing something? > > Thanks, > > Henry > > Ascriva Health Informatics > https://www.ascriva.com > > > > > > -- > Sent from: > http://runtime-revolution.278305.n4.nabble.com/Revolution-User-f278306.html > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode