Got you beat, 319 seconds.

Richmond, you need to set the navigationArrows to false (and hopefully back to the user setting after the game.) I had other stacks open and the up arrow key kept popping them to the front. That caused script errors about how it couldn't find object "ant".

Even so, it was fun and cute. I think your kids will love it. :)

On 7/14/17 2:35 PM, Sannyasin Brahmanathaswami via use-livecode wrote:
I'm not bored or at loose ends.. but looking for game models, this 60+ couldn't 
stop. got all 7 raisins, out in 349 secs… you could speed it up a lot!

How would we (how do "they") implement the movement of a player on screen (in 
this case, the ant) on mobile?

Silly fun was in fact addictive. I don' t think I could have stopped if I had 
wanted to. I can use this!



On 7/14/17, 7:01 AM, "use-livecode on behalf of Mike Bonner via use-livecode" 
<use-livecode-boun...@lists.runrev.com on behalf of use-livecode@lists.runrev.com> wrote:

     Heres my take.
     https://www.dropbox.com/s/c40jiwn36lrohgy/Ant%20Maze.livecode?dl=0
On Fri, Jul 14, 2017 at 2:45 AM, Richmond Mathewson via use-livecode <
     use-livecode@lists.runrev.com> wrote:
>Anyone who is bored/at a loose end/slightly bonkers
     >can fool around with my "exam" for my kids:
     >
     >http://forums.livecode.com/viewtopic.php?f=22&t=29498&p=155915#p155915
     >
     >Would be glad of feedback.
     >
     >Richmond.

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Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com


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