Thanks Monte, Richard.

As it happens this script isn't doing with properties, which is good (or bad since that potentially easy fix isn't available to me!) but that's a useful tip to remember. I've already moved some very large functions to passing by reference.

The real problem is that the script was written originally 13 years ago, and the basic architecture was to load everything into large global arrays for cleanliness. Over that period, the size of the data has multiplied over the years by 1-2 orders of magnitude; and meanwhile the processing has been modified and warped almost continuously, so it's a really complicated rats nest. The whole project is reaching its sunset, so the client isn't keen to invest in major refactoring... but just at this point we seem to be regularly hitting this limit.

My two biggest problems are:

- LC just in effect crashes/halts, rather than throwing an error so the app could at least report the problem

- as far as I can tell, when I empty globals etc the memory isn't being recovered. This is really the root of my problem.

Ben


On 18/08/2016 00:26, Monte Goulding wrote:
There are certainly a number of tricks you can use to reduce the memory usage 
of your app. One interesting one I learnt recently after an internal discussion 
was because LiveCode copies values that have multiple reference when they are 
mutated and custom properties are arrays linked to the object you can save some 
memory by doing the following:

put the myProp of me into tVar
set the myProp of me to empty — here we are dereferencing the value so LiveCode 
doesn’t do a deep copy
MutateVar tVar
set the myProp of me to tVar

Obviously there’s also passing by reference etc to reduce copies.

The other thing you want to look at doing here is processing data in chunks 
rather than reading it all in.

Cheers

Monte

On 18 Aug 2016, at 3:52 AM, Ben Rubinstein <benr...@cogapp.com> wrote:

Please refresh my memory: is there any way to cause/allow garbage to be 
collected without ending all script running?

I have an app which process large amounts of data. It runs fine on Mac, but on 
Windows intermittently (but not frequently as the application data source, 
which fluctuates, is gradually increasing) as the total memory in use 
approaches 2GB, the app faults.

Obviously this is very distressing for me and my client, because the app has 
lost control at this point and can't even tell us what's happening (it normally 
runs on a schedule on a VM, so it often takes days to discover that the system 
downstream hasn't been updated for a while, and trace back to find that the LC 
app is halted).

I have managed to reduce the incidence of this by breaking the processing into 
two parts, but this is undesirable for various reasons, and only palliative. 
What I really want is a way for my main function to invoke garbage collection 
after calling some of the larger processing steps.

Is there any way to do this? Am I right in thinking that the issue is related to LC's total memory 
usage reaching 2GB on Windows? Are there any useful functions (e.g. the "hasMemory" 
function is documented as "only partially implemented, and may not return useful values on 
some platforms", which makes it seem pretty pointless...)?

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