On March 28, 2016 at 4:01:47 PM, Matt Maier (bluebac...@gmail.com(mailto:bluebac...@gmail.com)) wrote: > Monte got annoyed that I did something like that instead of setting > behaviors. So it might be better to write behaviors in script-only stacks > and then set them onto the various controls, rather than managing the > controls all the way from the library stack(s).
I'm clearly out of my depth. .. and not even sure I "grok" the difference GUI --> Button "Start"--> on mouse initiateGameSequence #being a command in a script only stack/library end mouse What is the "behavior" way of doing it? and why is it better? BR _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode