I still have a few more tests to do, but no fullScreenMode seems to make
any difference in terms of appearance of the images.  So I'm guessing
Randy's comment about the simulator combined with my standard res monitor
may be the issue.

Thanks & Regards,

Scott Rossi
Creative Director
Tactile Media, UX/UI Design




On 2/24/16, 7:52 AM, "use-livecode on behalf of Colin Holgate"
<use-livecode-boun...@lists.runrev.com on behalf of
colinholg...@gmail.com> wrote:

>But arenĀ¹t you using a scale mode that would make the card still fill the
>screen?
>
>> On Feb 24, 2016, at 10:27 AM, Scott Rossi <sc...@tactilemedia.com>
>>wrote:
>> 
>> Thanks Colin, this was the first thing I tried.  Doesn't seem to make a
>> difference, except for the true/true setting that doubles the resolution
>> and displays everything in the stack at half size.
>> 
>> Regards,
>> 
>> Scott Rossi
>> Creative Director
>> Tactile Media, UX/UI Design
>> 
>> 
>> 
>> 
>> On 2/24/16, 1:38 AM, "use-livecode on behalf of Colin Holgate"
>> <use-livecode-boun...@lists.runrev.com on behalf of
>> colinholg...@gmail.com> wrote:
>> 
>>> Does iphoneUseDeviceResolution help at all?
>>> 
>>> 
>>>> On Feb 24, 2016, at 1:45 AM, Scott Rossi <sc...@tactilemedia.com>
>>>>wrote:
>>>> 
>>>> I hope I'm missing something with regard to displaying hi res images
>>>>in
>>>> a
>>>> mobile (iOS) stack...
>>>> 
>>>> 
>>>> If one has a mobile stack built at "natural size" (say 320 x 568,
>>>>iPhone
>>>> 5), is it possible to display hi res images in the stack without
>>>> resizing
>>>> the stack?
>>>> 
>>>> I have an image that's saved at double the stack resolution (say 640 x
>>>> 640), but no matter what I try, I can't seem to scale the image down
>>>>to
>>>> fit the stack while maintaining its "hi-resiness" -- the image always
>>>> appears soft.  I'm wondering if this is because LC is scaling the
>>>>stack
>>>> to
>>>> fit the screen, so regardless of resizeQuality and original
>>>>resolution,
>>>> the image is displayed upscaled?  Is there some combination of the
>>>>dozen
>>>> or so screen-mobile-pixel-density-factor-scaling properties that I'm
>>>> missing?
>>>> 
>>>> Am at loss -- thanks for any suggestions.
>>>> 
>>>> Regards,
>>>> 
>>>> Scott Rossi
>>>> Creative Director
>>>> Tactile Media, UX/UI Design
>>> 
>> 
>> 
>> 
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