Does anybody know of an easy way to tell whether a GIF file is playing
or not?
If possible I'd like to avoid trying to write something involved using
the CurrentFrame and FrameCount properties. I'm not even sure how that
would be done.
I'd rather have something like the sound() function, as in:
on mouseUp
set the repeatCount of img myGif to 10
repeat while gif(myImg) is not "done"
end repeat
answer "It's done!"
end mouseUp
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode