Does anybody know of an easy way to tell whether a GIF file is playing or not?

If possible I'd like to avoid trying to write something involved using the CurrentFrame and FrameCount properties. I'm not even sure how that would be done.

I'd rather have something like the sound() function, as in:

on mouseUp
   set the repeatCount of img myGif to 10
   repeat while gif(myImg) is not "done"
   end repeat
   answer "It's done!"
end mouseUp

_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to