Yeah, this was a very basic example, and it cycles through all graphic objects (except the first).. If you want it to only allow one to hilite, it would take a little extra coding to reset the previous hilite back to normal, and hilite the newest.. Or something of that nature. (i'd have to think on it for a bit) One method, after thinking about it for a sec.. Would be to track which part was hilited last, and when a new hilite is set, revert it, set the new hilite, and update the variable that tracks the hilite to the newest object. This would make it a bit weird, as there would be a precedence to the hilites. If you're nudging more than 1 object, the one with the highest number will always end up with the hilite. I'll keep thinkin. Theres probably a better way.
On Mon, Jul 27, 2015 at 11:19 AM, Terence Heaford <t.heaf...@icloud.com> wrote: > > > On 25 Jul 2015, at 22:37, Mike Bonner <bonnm...@gmail.com> wrote: > > > > Added some tweaks to make it function better, it works pretty well now, > Try > > re-downloading for the newest version. > > https://dl.dropboxusercontent.com/u/11957935/mouseover.livecode > > > > > Finally got it to work, however…. > > I have noticed if you move your mouse carefully at the junction of two > segments you can get them both to highlight green. > > Is there a setting that needs tweaking? > > > All the best > > Terry > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode