On 05/10/2015 02:56 AM, Richmond wrote:

Let me pause for a moment to have a few thoughts about the nature of
contracts:

Without disagreeing with anything else in your thoughtful missive, I'd like to point out that Kickstarter is not contract-based. You pledge a certain amount of money towards projects you're interested in seeing move forward. If that pledge goal is reached within the predetermined time frame then your account is charged, otherwise not. The maximum value you can request for a project is $20 million, and sadly the only unsuccessful project I helped fund didn't reach that amount, thus we have no Death Star today.

But your pledge is not a guarantee that a project will succeed, wholly or partially. The expectation, of course, is that it will, and the pledge reward levels are based on that expectation. The originators of Kickstarter projects are under no obligation to produce said rewards, and even if they succeed other circumstances may cause unexpected delays. As yet not all the Kickstarter projects I've helped fund have completed. They may or may not... I see progress on all, some have run into scheduling conflicts with publishers, deaths have intervened; as with any project, life happens.

The HTML5 pledge drive, on the other hand, was not on Kickstarter, but on some other platform (indiegogo? I forget), with different rules and different expectations. I didn't follow it that closely, but indiegogo is also not contract-based.

--
 Mark Wieder
 ahsoftw...@gmail.com

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