Bob, thanks for your insight regarding the saved stack files and Paul,
thanks for posting this bug. I might add something to it since I'm
having trouble getting a player in 7.0.2 RC1 to play anything at all.
If you know of any other way for me to play a sound at half speed or any
other speed than the normal speed please let me know.
Thanks!
On 1/24/2015 2:49 AM, Paul Hibbert wrote:
Ray,
I tried this a couple of times and realised that it is definitely a serious bug
so I decided to report it, hope you don't mind, the number is
http://quality.runrev.com/show_bug.cgi?id=14437 if you would like to add to it.
Regards
Paul
On Jan 23, 2015, at 9:09 PM, Paul Hibbert <p...@livecode.org> wrote:
Just tried this on OS X 10.10.1 (Yosemite) and only managed to get to step 3,
then LC crashed!
Have you filed a bug report yet?
If you have I can add to it, if not I'll file one and you can add to it.
Paul
On Jan 23, 2015, at 4:29 PM, Ray <r...@linkit.com> wrote:
On my Windows 8.1 system I do the following:
1) create a new main stack
2) drag a player object onto it
3) remove the default fileName (source)
4) save the stack file
At this point I get "Livecode has stopped working". With no other options I
close the program and find my entire stack file has been corrupted and will not re-open.
Anybody know anything about this?
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