Bob Sneidar wrote:
> Testing developer releases and release candidates is not high
> on my priority, but given my recent experience, maybe it should
> be. :-)

For me it's made the work more fun.

With any final release, at the moment it's done it's effectively dead, a static thing that no longer undergoes any change.

But the pre-release versions feel more alive. If I come across something that isn't quite right I can drop a bug report on it, and most of the time these days I get a confirmation within hours and a fix within days.

It also feels more social: when I get Hanson's confirmation I know I'm not too crazy now that he can reproduce it, and I often get interesting insights into the engine from Ali or Mark or others on the team.

I generally ship using final releases, but over the last year I've started using pre-release versions exclusively for day-to-day work.

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 ____________________________________________________________________
 ambassa...@fourthworld.com                http://www.FourthWorld.com

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