Bob Sneidar wrote:
> Testing developer releases and release candidates is not high
> on my priority, but given my recent experience, maybe it should
> be. :-)
For me it's made the work more fun.
With any final release, at the moment it's done it's effectively dead, a
static thing that no longer undergoes any change.
But the pre-release versions feel more alive. If I come across
something that isn't quite right I can drop a bug report on it, and most
of the time these days I get a confirmation within hours and a fix
within days.
It also feels more social: when I get Hanson's confirmation I know I'm
not too crazy now that he can reproduce it, and I often get interesting
insights into the engine from Ali or Mark or others on the team.
I generally ship using final releases, but over the last year I've
started using pre-release versions exclusively for day-to-day work.
--
Richard Gaskin
Fourth World Systems
Software Design and Development for the Desktop, Mobile, and the Web
____________________________________________________________________
ambassa...@fourthworld.com http://www.FourthWorld.com
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