The point made earlier about free apps that are to run on specifically Android, is a valid, and RunRev should continue to work on Android support. In your reply I think you also indirectly argued that LiveCode should support Windows 8 devices, which is a good idea too.
There’s yet another complication with devices like the Samsung Galaxy Tab 3, which can run Android apps, but in an emulated mode (it uses an Intel processor). So, LiveCode should also publish to Intel based Android devices. In the Adobe AIR world they recently started to do this, where you can specifically target Intel devices. Here’s a very good model of supporting platforms; Unity. Unbelievably, these are the platforms Unity supports; Web Player, Mac, Windows, Unix standalones iOS Android Blackberry Xbox 360 Xbox One PS3 PS Vita PS4 Playstation Mobile Windows Store Windows Phone 8 I feel sure that they support Mac App Store. They certainly support Steam. So, LiveCode, and other tools, have some way to go before they’re the best app for supporting multiple platforms! _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode