Once I was home and could actually try this out on an actual device I was sadly 
not as impressed as I was on the desktop.

It all works like it should but it's just a little jittery whilst it's making 
the moves... This was on an iPhone 5 so it would probably suffer fairly bad on 
an even lower spec device.

I have the acceleratedRendering enabled.



Sent from my iPhone

> On 19 May 2014, at 2:52 pm, "J. Landman Gay" <jac...@hyperactivesw.com> wrote:
> 
>> On 5/18/14, 9:14 AM, Richmond wrote:
>> Now I'm wondering what value that "lockMoves" has at all.
> 
> The examples given may have explained it. But just in case, move commands 
> issued sequentially will move that way. Even if you use "without waiting" 
> there will still be some lag between the first and last moves. With only two 
> objects you may not notice, but with several they will appear to move in a 
> wave-like motion because the last objects will start their move a few 
> milliseconds after the earlier ones. If you lock moves, issue all the 
> commands, and then unlock moves, the objects all move together as a group.
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
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