Hi David,
Monk in Exile wrote > Thanks Al - I tried the the SVGL "tiger" stack - which used to work a > treat, but not having joy with it at the moment. Do you have a stack with > a > collection of handlers that I could add to? Did you test SVGL with latest LiveCode version 7 or at least LiveCode 6.5.2 RC1? Version 6.5.2 fixed the following: 11673 - Setting the fillRule of a polygon graphic stops it rendering After this fix, SVGL works as expected. http://livecodeshare.runrev.com/stack/112/SVGL In this directory, there are many utilities and experiments: http://andregarzia.on-rev.com/alejandro/stacks/ But probably, you want to test this: http://andregarzia.on-rev.com/alejandro/stacks/Two_smooth_polygon_algorithm.zip and this stack is useful, only if you have access to a graphic application that save vector files in Ilustrator version 7 (or 5.5) format: (I use Xara) http://andregarzia.on-rev.com/alejandro/stacks/Eps_Import_V05C.zip Al -- View this message in context: http://runtime-revolution.278305.n4.nabble.com/Animation-Engine-animating-points-in-a-polygon-tp4679442p4679625.html Sent from the Revolution - User mailing list archive at Nabble.com. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode