Thanks Al - I tried the the SVGL "tiger" stack - which used to work a treat, but not having joy with it at the moment. Do you have a stack with a collection of handlers that I could add to?
On 14 May 2014 02:01, Alejandro Tejada <capellan2...@gmail.com> wrote: > Hi David, > > To animate a polygon graphic, > change the points of the polygon > using the command: > > set the points of graphic myAnimation to the cpFrame01 of graphic > myAnimation > wait 1 second > set the points of graphic myAnimation to the cpFrame02 of graphic > myAnimation > etc, etc, etc > > Notice that if your polygon graphics use many curved segments, > you could calculate the points of the curve on the fly > using any of the handlers posted in this mail list > by Jim Hurley, Ian Macphail and myself. > > Al _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode