Ahhh… Thanks Monte! I’ll look again on your mergExt site.   I hadn’t seen it 
the first time I looked.

I was downloading it from the bitbucket site and I have never compiled an 
external, or the code of an external, before. Something I’m interested in 
learning though. 

Thank you!

John Patten
SUSD

On Mar 9, 2014, at 6:19 PM, Monte Goulding <mo...@sweattechnologies.com> wrote:

> Hi John
> 
> Are you downloading from bitbucket or mergExt? if you are downloading from 
> bitbucket then you will need to compile the external yourself. I have a 
> compiled version available on the downloads page of mergExt.
> 
> Cheers
> 
> Monte
> 
> On 10/03/2014, at 12:09 PM, JOHN PATTEN wrote:
> 
>> Hi All…
>> 
>> Still looking for info on recording audio on iOS. I did get confirmation 
>> back that Monte’s mergMicrophone (repo.goulding.ws) does actually work in 
>> the simulator and on an iOS device. However, I can’t get this to work in 
>> either the simulator or on an iPad. The stack builds fine for iOS but it’s 
>> as if it is ignoring the external. I noticed in Monte’s original microphone 
>> example, he has added a file to his standalone settings:
>> 
>> /users/…./externals/mergMicrophone/binaries/mergMicrophone.lcext
>> 
>> The attached files that are zipped with the example stack does not include 
>> “mergMicrophone.lcext.”  I’m not sure how to create that from the 
>> accompanying files, or if it was left out on purpose. 
>> 
>> Does anybody have additional tips on how I could get Monte’s example stack 
>> to work correctly in the sim or actual iOS device? Or does mergeAV 
>> facilitate recording audio like mergMicrophone supposedly does or is it just 
>> for video?
>> 
>> Thank you!
>> 
>> John Patten
>> SUSD
>> 
>> On Mar 7, 2014, at 10:15 AM, JOHN PATTEN <johnpat...@me.com> wrote:
>> 
>>> Hi All!
>>> 
>>> I would like to take advantage of the audio recording ability of mobile 
>>> devices in our schools to allow students to create recorded feedback. 
>>> Looking back through the list I see similar request for audio recording on 
>>> iOS and Android, over a year old though. 
>>> 
>>> I have looked at Monte Goulding’s mergeMicrphone external available here: 
>>> repo.goulding.ws  It opens fine but I’m guessing the simulator does not 
>>> utilize the microphone…? So I could not actually test it fully at this 
>>> point to see if it still works.
>>> 
>>> I would like to limit the amount of recording time students have in their 
>>> feedback, say 20 seconds. Similar to the tactic Twitter uses for 
>>> encouraging folks to be concise. 
>>> 
>>> Are there any new developments in regards to LiveCode and the ability to 
>>> record audio within your app on the mobile platforms? Or is the best bet 
>>> still to look at using Monte’s sup’d up rremicrophone external?
>>> 
>>> Thank you!
>>> 
>>> John Patten
>>> SUSD  
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>> 
>> 
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> 
> --
> M E R Goulding 
> Software development services
> Bespoke application development for vertical markets
> 
> mergExt - There's an external for that!
> 
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