I haven't submitted an app but here's my take on the official Apple stance and 
what it means:

All apps have to support the iPhone 5 resolution (or 4" Retina) and retina 
displays since May 1st.

The iPhone 5 thing is clear - your app must scale to that resolution and not 
run in compatibility mode (with the black bars top and bottom).  IIRC you need 
to include a default-5...@2x.png file (640x1136 px) image for the system not to 
put you in compatibility mode - even if it's a plain black one.

The retina display support thing is not clear - if your app doesn't look great 
on a retina display they might reject it.  Scaling images up programatically is 
definitely not banned though.  If you're building native apps with Xcode they 
obviously want you to include @2x variants of all your images but the situation 
for apps built with other tools is less clear. I'm guessing most apps that 
include the default.png in all the @2x variants will probably be OK for now, 
since that's the only thing they can easily check programatically at submission 
time.

Position independent code is only a warning for now and RunRev will fix that 
problem in a forthcoming release by setting the appropriate compile/link flags 
- looks like it's to do with a new security feature Apple are enabling to get 
better traction in the enterprise market.

You do definitely need LC 6.0.2 (or 5.5.5) to get the UDID fix though.

Mark


________________________________
 From: John Dixon <dixo...@hotmail.co.uk>
To: "use-livecode@lists.runrev.com" <use-livecode@lists.runrev.com> 
Sent: Wednesday, 5 June 2013, 13:10
Subject: Successful recipe for LC iPhone apps...
 

There seems to be lots of stories about rejection of LC apps from the iTunes 
store around..
What is the position regarding submission these days in the ever shifting sands 
of Apples' whims ?

Has the iphone app got to be built at 640 x 960 ?
What has position independant code got to do with building the app in liveCode ?

I have an app ready for submission, but it has been built at 320 x 480... 
reading the stories on the forums it seems that submitting at this size will 
attract a rejection... is this correct ?

Anybody submitted one recently and it got through ?....
                          
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