Greetings! I have noticed that "the mouse is down" always returns false on Android. So, I am looking for a workaround. Here's my scenario:
Lets say the user wins a 100 points. As each point is given, a bell goes off and the win count is increased for the user to see. On iOS, I simply check if "the mouse is down", and it if is, I exit the loop and award all the points. This gives the user a way to jump to the end - like a slot machine. I tried this: on touchStart touchID global touchCount add 1 to touchCount end touchStart on doWinner winAmount global touchCount put 0 into touchCount repeat winAmount if touchCount > 0 then --do final totals stuff exit repeat end if addOneCredit wait 2 ticks end repeat end doWinner But, touchCount never increases during the repeat. As you can see, I even stuck in a wait command hoping it might help. Nadda. Any thoughts or ideas? Thank you in advance! -Dan _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode