Its the vector graphic rendering performance that is the harder part of that item. Being able to do the transforms on the GPU, drop shadows on the GPU, etc are crucial to making physics work.
Kind regards, Kevin Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/ LiveCode: Everyone can code On 27/02/2013 16:03, "Colin Holgate" <co...@verizon.net> wrote: >Adding Box2D will be easier than you think. There are already C versions >of the library, as well as many other languages. Coming up with syntax >and metaphors that are easy for LiveCode users to understand will be the >harder part. > > >On Feb 27, 2013, at 10:51 AM, Jim Hurley <jhurley0...@sbcglobal.net> >wrote: > >> The physics in Angry Birds is formitable. My nine ball pool is trivial >>by comparison. > >_______________________________________________ >use-livecode mailing list >use-livecode@lists.runrev.com >Please visit this url to subscribe, unsubscribe and manage your >subscription preferences: >http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode