Hi Mark,

Mark Wieder wrote
> 
> Here's a framework for unlimited undos. It's set to archive the script of
> objects, but is easily modifiable for other properties.
> [snip]
> 

Amazing! Did you have a sample stack to play with?

I was thinking about saving every user action that results in
1) creation 2) deletion 3) properties modification
of every vector graphic in the card.

Let's see how I could adapt your handlers for this specific
purpose. Many Thanks again for sharing this gem!

Alejandro





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