On 23/07/2012, at 9:29 AM, Thomas McGrath III wrote:

> when using Monte's mergMK mapkit which renders so much faster in non-retina 
> then in retina which then requires me to not use iOS resolution

That's the first I've heard of that. Actually you should be using UIKit points 
for all my controls until the externals sdk is fixed to allow me to access the 
scale currently being used. Thee's a FAQ here: http://mergext.com/faq/

What is possibly happening is your rendering a heap of map off screen.

--
M E R Goulding 
Software development services
Bespoke application development for vertical markets

mergExt - There's an external for that!

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