Hi Larry,

See if this is anything like you're thinking… if so, I'd be happy to chat off 
list to help.

http://itunes.apple.com/app/us-states-capitals-puzzle/id449589630?mt=8

If you want to play with in, I'll send you a code.

be well,
randy hengst
-----
On Jun 11, 2012, at 1:11 PM, Larry Weaver wrote:

> Hello Folks,
> 
> First post to the list from a relatively new user.  I've been lurking and 
> learning for the last six months or so and I have to say that this list is 
> one of the reasons I purchased a LiveCode seat.  What a great resource!  
> Besides, I got started in 3d years ago when the only place to be was on a 
> list like this one, so there's definitely a nice oldskool kind of comfort 
> level that you just don't seem to get on a web forum.
> 
> I've been absolutely delighted with what I've been able to do with LiveCode 
> so far!  I've mainly used it for some simple but custom business type apps 
> used at my day job (Wine buyer and merchant).  I hope to also eventually 
> produce some apps to help out in my freelance visual effects work.
> 
> In the meantime, I've been tasked by a friend to help develop a geography 
> based game for her middle school class.  Since there will not be an internet 
> or wifi connection allowed, it rules out any connection to Google maps and 
> related data.   I'm not sure how to begin to approach a self contained 
> version.
> 
> The basic premise is similar to some of the flash based online geography 
> games.  A location is presented and the user taps or clicks  where they 
> believe it exists.  Points would be determined by how close the guess is to 
> the actual location.
> 
> Any thoughts as how to initially approach this without the use of Google Maps 
> or any other online content would be wonderful!
> 
> Cheers!
> 
> -- Best regards,
> Larry
> 
> mailto:la...@u12multimedia.com
> 
> Larry Weaver
> 3d Generalist and Visual Effects Artist
> Available in Asheville. and Beyond:. Motion Graphics - Character Animation - 
> Broadcast Treatments - Architectural Walkthroughs - Virtual Set Construction 
> and Set Extensions, - Custom Compositing , Rendering, Lighting and Texturing 
> - Real World Physics-based Dynamics Simulations From ntsc and pal to Red and 
> 4k. Video - Film - Print - The Web
> 
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