I'm with Andrew. There's noting in the license agreement I agreed to that prevents me from selling somewhere besides the AppStore. That may work for a closed ecosystem like iOS, but Mac users would not put up with that (nor would Mac developers...).
Tim On May 29, 2012, at 2:41 PM, Andrew Henshaw wrote: > I think the article may have that wrong, you can sell your apps anywhere you > want, the MAS is just another outlet. > > Quite a few developers seem to be switching to Mac App Store only policies > (eg Pixelmator) which is their choice, but ive not seen anywhere that is a > requirement unless its changed recently. > > Probably confusion with the iOS store policy. > >> But there's this: >> >> "Apps distributed in Bodega can be freely sold anywhere else, including the >> Mac App Store. Apple requires developers to offer paid versions of their >> apps in the Mac App Store only. If an app is also available on the web, the >> developer must link to the paid version in the Mac App Store." >> >> So if you want your app in MAS then you can only put a free version on >> Bodega. >> >> -- >> Jacqueline Landman Gay | jac...@hyperactivesw.com >> HyperActive Software | http://www.hyperactivesw.com >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode