Apple developers have access to certificates with which to sign their
apps for distribution outside of the Mac App Store. I don't believe
there is an additional charge (other than your yearly developer fee),
though I've not used this yet, so don't quote me on that. You have to
use both a "Developer ID Application Certificate" and a "Developer ID
Installer Certificate."
That's all In know at this point. Maybe someone else can fill in the gaps.
Marty K
I have code-signed Windows installers and executables as well, though not yet
in a LC project. (Soon, I'll have to do it on the Mac, too. I believe
code-signing is required to get an app in the app Store. Apple's next MacOS
update is going to make more use of code-signing.)
Code-signing may seem a PITA, but if you've ever had your personal identity
stolen, then you'll warm up to this solution which lets you stamp your
identity on your digital work so that others cannot alter it for their own
purposes and pass it off as you. Imagine if your app were injected with
malware, zipped up and then uploaded to countless sites. Yikes! Code-signing
is a way for professionals to protect their reputations and their clients.
Here's one source for code-signing certificates and tools:
http://codesigning.ksoftware.net/ http://codesigning.ksoftware.net/
All this said, I have not personally code-signed a LC project yet, so I
cannot say for sure that it works. (In the Director world, there is much
anger at Adobe over the fact it has not enabled code-signing of Director
projectors.)
-- Tom Bodine
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode