Graham, I think that's what both Ken and I tried to make clear to you. A _path_ means: a path to an external file. That is the _only_ way to make it work. Also, this external file _must_ be a sound file and not a stack with an embedded sound. Embedded sounds don't work in iOS. This is explicitly stated in the documentation.
-- Best regards, Mark Schonewille Economy-x-Talk Consulting and Software Engineering Homepage: http://economy-x-talk.com Twitter: http://twitter.com/xtalkprogrammer KvK: 50277553 Download the Installer Maker Plugin 1.7 for LiveCode here http://qery.us/za On 21 feb 2012, at 18:25, Graham Samuel wrote: > Thanks to Mark and Ken for interesting insights. I am beginning to think that > embedded sounds within stacks don't work in iOS, even if one does respect > case sensitivity. I am going to do some more tests, but basically I found > that Ken's method (using an external file) works for me, but despite being > very careful about case sensitivity, I can't get the embedded sounds to work. > This is a bummer, because in my experience, the first time you play a sound > from a file you get a delay, and all my sounds are supposed to coincide with > short events that the user sees on the screen (think some kind of crash). I > suppose there may be a method of pre-loading sounds - I may have to search > for one. > > Has anyone got embedded sounds (the audioclips attached to stacks, that have > always worked in the desktop versions of LC) to work on iOS? > > TIA > > Graham _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode