Graham,

I think that's what both Ken and I tried to make clear to you. A _path_ means: 
a path to an external file. That is the _only_ way to make it work. Also, this 
external file _must_ be a sound file and not a stack with an embedded sound. 
Embedded sounds don't work in iOS. This is explicitly stated in the 
documentation.

--
Best regards,

Mark Schonewille

Economy-x-Talk Consulting and Software Engineering
Homepage: http://economy-x-talk.com
Twitter: http://twitter.com/xtalkprogrammer
KvK: 50277553

Download the Installer Maker Plugin 1.7 for LiveCode here http://qery.us/za

On 21 feb 2012, at 18:25, Graham Samuel wrote:

> Thanks to Mark and Ken for interesting insights. I am beginning to think that 
> embedded sounds within stacks don't work in iOS, even if one does respect 
> case sensitivity. I am going to do some more tests, but basically I found 
> that Ken's method (using an external file) works for me, but despite being 
> very careful about case sensitivity, I can't get the embedded sounds to work. 
> This is a bummer, because in my experience, the first time you play a sound 
> from a file you get a delay, and all my sounds are supposed to coincide with 
> short events that the user sees on the screen (think some kind of crash). I 
> suppose there may be a method of pre-loading sounds - I may have to search 
> for one.
> 
> Has anyone got embedded sounds (the audioclips attached to stacks, that have 
> always worked in the desktop versions of LC) to work on iOS?
> 
> TIA
> 
> Graham


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