yes, Ken I made the mod too. Thanks for your observation and fix. sqb
On 11 February 2012 14:56, Jerry Jensen <j...@jhj.com> wrote: > Ken, > > THANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOUTHANKYOU (no dashes) > for bringing this up before it bit me. It would have taken me FOREVER to find > the problem! Your fix worked perfectly. > > Add one notch for keeping a recent clone backup around in addition to Time > Machine. > > Jerry Jensen > > On Feb 11, 2012, at 2:25 PM, Ken Ray wrote: > >> If you take advantage of downloading the DAZ3D software for Mac 64-bit >> computers, you need to be aware of a "gotcha": >> >> It turns out that after installing the 64-bit versions of DAZ3D on my Mac >> that LiveCode can't open a script editor window anymore. This turned out to >> be because it inserted two "bad" environment variables: >> ($DAZSTUDIOVERSION_4-64 and $DAZSTUDIO_4-64) which LC would error out on >> when trying to work with global variables. The "-" in these globals is what >> did it… >> >> So if you've installed these and find yourself in a situation trying to open >> a script window and seeing nothing but "revNewScriptEditor 1" in the Windows >> menu, you'll need to either (a) wait until RunRev fixes it, (b) find another >> copy of LC on another machine or install the MetaCard IDE and then edit the >> revDebugger.rev file (in Contents/Tools/Toolset), go to the >> "revDebuggerValidGlobalNames" function and change it to add: >> >> filter tGlobalsRaw without "*-*" >> Stephen Barncard San Francisco Ca. USA more about sqb _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode