It's odd, perhaps, when you consider that earlier mobile phone software, such as Symbian s60, offered manually-adjustable sound recording levels at least as far back as 2005. Perhaps the capability will be rolled-out over time with revisions to iOS and Android. But I would guess that many people are so used to the battle-ravaged mess that they generally don't notice the difference. So now we have a situation where the 50-year-old Wollensak tape recorder in my basement makes better recordings than the iPhone (and they're both monaural).
On Sun Jan 1 17:54, stephen barncard <stephenREVOLUTION2 at barncard.com> wrote: > Sound in the web world, I've discovered, is a battle-ravaged mess by the > time it gets to user, further exacerbated by the trend toward hiding or > eliminating controls, enabling players to start at the loudest volume > possible, and hypercompression and clueless recording by content providers. > > I'm not surprised at what you've discovered. > > By the way, true compression and averaging software will never clip, but > it's usually implemented by people who don't care or don't test the crap > they make. I also doubt the Android software has any such feature. You are > just getting what you get. _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode