On 11/21/11 10:02 AM, Ben Rubinstein wrote:
Does anyone have experience yet of selling an app (whether made with LC
or not) in both iOS and Android marketplaces?

I'd be particularly interested in apps that are sold (as opposed to free
apps) but any data better than none.

I'll offer one data point but it is for an app that I purchased rather than wrote. There's a wonderful game called Quell that is available on both Android and iOS. When I purchased, on iOS it cost $5. On Android it cost $2. (The price has since changed for both.)

Android apps for the most part seem to be either much cheaper or free. I think it's true that Android users don't want to pay. I've been mulling this over myself as I get closer to releasing something.

--
Jacqueline Landman Gay         |     jac...@hyperactivesw.com
HyperActive Software           |     http://www.hyperactivesw.com

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