Ken,
Thanks for your careful test. This is driving me nuts and I can't find a
work-around.
I think the problem is RR not doing a screen refresh after each of the MULTIPLE
steps. (I have always, in OS 10) had to do a refresh after EACH step.
Would you please try this for me:
on mouseUp
put 200 into x
put 200 into y
put 2 into dx
put 1 into dy
repeat 100 times
put x,y & cr after tPoints
add dx to x
end repeat
put 200 into x
put 200 into y
repeat 200
put x,y & cr after tNewPoints
add dy to y
end repeat
lock moves
move button "one" to tNewPoints without waiting
move button "two" to tPoints without waiting
unlock moves
end mouseUp
When I tried your script I got what you got: Smooth motion. But with the
script above, eliminating possible problems with the graphics, I get
herky-jerky motion with the second move. I suspect it is due to the multiple
steps in the move.
Running RR 4.6.3 and Mac OS 10.6.8
Thanks again,
Jim
> Jim, I'm not seeing that on my Mac (I'm running Lion if that makes any
> difference, and LC 4.6.4). Does either your oval or rectangle have graphic
> effects applied to it? Perhaps something like that is slowing down redraw…
>
> Just to compare, here's what I did:
>
> 1) Created a new stack, made the window like 1024x768 (approximately.
> 2) Created an oval graphic in the upper-left corner of the window
> 3) Create a rectangle graphic just underneath it
> 4) Dragged a button to the lower-right corner of the window
> 5) Dragged a button to the lower-left corner of the window and edited its
> script to read:
>
> on mouseUp
> lock moves
> move grc 1 to the loc of btn 1 without waiting
> move grc 2 to the loc of btn 1 without waiting
> unlock moves
> end mouseUp
>
> Switched to browse, and then executed it - the movements were smooth and no
> jerkiness. Since I don't know what values you have in tPoints or tNewPoints,
> maybe you can try what I did and see if you get the same result? If so, then
> it might be the number of points or something else related to properties of
> the graphics themselves.
>
> Ken Ray
> Sons of Thunder Software, Inc.
> Email:
> kray at sonsothunder.com
>
> Web Site:
> http://www.sonsothunder.com/
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