Don't forget we have videos that explain both the rationale and the model. https://future.livecode.com
Kind regards, Kevin Kevin Miller ~ ke...@livecode.com <mailto:ke...@livecode.com> ~ http://www.livecode.com/ <http://www.livecode.com/> LiveCode: Build Amazing Things On 28/07/2024, 14:14, "use-livecode on behalf of Skip Kimpel via use-livecode" <use-livecode-boun...@lists.runrev.com <mailto:use-livecode-boun...@lists.runrev.com> <mailto:use-livecode-boun...@lists.runrev.com <mailto:use-livecode-boun...@lists.runrev.com>> on behalf of use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com> <mailto:use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com>>> wrote: Wow… just catching up on this thread, and I have to say, I am more confused than ever! Not sure the licensing model needed to be this complicated and questioning if LC even knows who its end user is and what we are developing. I don’t mean to be trouble here, and I am probably misconstruing fact / speculation. If so, I apologize. Having said that, one should take notice at radical licensing model change failures, such as Unity. There are lessons to be learned out there. For the record, I love LC and its power and simplicity. I hope this all works out in the short term (and long term!) Best regards, SKIP KIMPEL _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode