Don't forget we have videos that explain both the rationale and the model. 
https://future.livecode.com 

Kind regards, 

Kevin 

Kevin Miller ~ ke...@livecode.com <mailto:ke...@livecode.com> ~ 
http://www.livecode.com/ <http://www.livecode.com/> 
LiveCode: Build Amazing Things 


On 28/07/2024, 14:14, "use-livecode on behalf of Skip Kimpel via use-livecode" 
<use-livecode-boun...@lists.runrev.com 
<mailto:use-livecode-boun...@lists.runrev.com> 
<mailto:use-livecode-boun...@lists.runrev.com 
<mailto:use-livecode-boun...@lists.runrev.com>> on behalf of 
use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com> 
<mailto:use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com>>> 
wrote:


Wow… just catching up on this thread, and I have to say, I am more confused 
than ever! Not sure the licensing model needed to be this complicated and 
questioning if LC even knows who its end user is and what we are developing. I 
don’t mean to be trouble here, and I am probably misconstruing fact / 
speculation. If so, I apologize.

Having said that, one should take notice at radical licensing model change 
failures, such as Unity. There are lessons to be learned out there.

For the record, I love LC and its power and simplicity. I hope this all works 
out in the short term (and long term!)

Best regards,

SKIP KIMPEL




_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to