Yes, but it does not add anything else.  If you do it two times you end up with 
2 identically named stacks.  You can save them to disk with different long 
names and end up with multiple stacks with the same short name but different 
long name.  My demo is on bug 18793.  It works in the IDE.

Sent from my iPhone

> On Oct 7, 2021, at 1:58 PM, Richard Gaskin via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Brian Milby wrote:
> 
> > Clone stack avoids the check.  It is not that hard to get
> > multiple stacks with the same short name but different
> > long names in memory (in a standalone).
> 
> Clone alters the name of the new clone stack.  The engine prepends it with 
> "Copy of ".
> 
> AFAIK it's done that since 1998.
> 
> 
> FWIW I did some extensive research on duplicate stack names issues about four 
> years ago, attempting to pin down how the engine behaves and what the IDE 
> does.
> https://quality.livecode.com/show_bug.cgi?id=1061#c20
> 
> TL/DR: The engine has no problem with duplicate short stack names, but some 
> IDE needs will be compromised until there is an adjustment to how the engine 
> internally resolves short stack name references;
> 
> Currently the old MC implementation remains in place in which those are 
> resolved by load order (which is almost never what any scripter needs), but 
> more useful would be layer/message path order (which is what most scripts and 
> esp IDE tools need).
> 
> -- 
> Richard Gaskin
> Fourth World Systems
> Software Design and Development for the Desktop, Mobile, and the Web
> ____________________________________________________________________
> ambassa...@fourthworld.com                http://www.FourthWorld.com
> 
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