I don’t use fullscreenMode. Is acceleratedRendering a default requirement of 
fullscreenMode?

I’ve been unable to create a simple recipe. In my cases I am suspicious that it 
has something to do with overlapping groups… but obviously it is more than that.
—
Scott

> On Jun 1, 2020, at 9:15 PM, J. Landman Gay via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Oh my gosh, I *never* would have guessed that fullscreenMode was the culprit. 
> That's kind of screwy isn't it? Why would it block taps? And not consistently 
> either.
> 
> I'm very glad you knew what was wrong, I was completely at a loss. Thank you. 
> It seems like this needs a bug report but there's no consistent recipe that I 
> can find.
> 
> 
> On 6/1/20 7:49 PM, scott--- via use-livecode wrote:
>> For me, when I run across this (and I have several times… including one just 
>> last week)  it is almost always acceleratedRendering.
>> I usually end up toggling it off and on and then all works fine.
>> Sometimes I wrap code between these but sometimes I just put this at the end 
>> of the handler that introduces the unresponsive object.
>> set the acceleratedRendering of this stack to "false"
>> set the acceleratedRendering of this stack to “true”
>> --
>> Scott Morrow
>> Elementary Software
>> (Now with 20% less chalk dust!)
>> web       https://elementarysoftware.com/
>> email     sc...@elementarysoftware.com
>> booth    1-800-615-0867
>> ------------------------------------------------------
>>> On Jun 1, 2020, at 12:50 PM, J. Landman Gay via use-livecode 
>>> <use-livecode@lists.runrev.com> wrote:
>>> 
>>> Has anyone seen this problem? On an iOS build, normal LC controls sometimes 
>>> do not respond to mouseUp events. There are no native controls involved -- 
>>> the worst offender is a regular LC graphic that serves as a login button. 
>>> Sometimes it just doesn't trigger. Other times it's a locked LC field that 
>>> needs to respond with clicktext. No handlers run at all.
>>> 
>>> Sometimes if I edit a script (any script, not the object involved) and 
>>> rebuild, taps work again in some places but still not in others.
>>> 
>>> This is only on iOS. In the IDE and Android everything works normally.
>>> 
>>> -- 
>>> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
>>> HyperActive Software           |     http://www.hyperactivesw.com
>>> 
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> 
> 
> -- 
> Jacqueline Landman Gay         |     jac...@hyperactivesw.com
> HyperActive Software           |     http://www.hyperactivesw.com
> 
> 
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