Just to add to the mystery, I just imported a stack from Brian Milby, who has 
been very helpful with other problems of mine. I had a look at the Standalone 
Settings for his stack, and I can't alter the mobile ones (the desktop ones are 
 not checked in his case), and in particular I can’t open the window with the 
detail of the settings by clicking on the iOS icon. I then tried to look at the 
settings on some old desktop app stacks of mine. Same thing, can’t look at the 
detailed settings, even for say a Mac build. So my copy of LC 9.5.1 appears to 
be playing up. I suppose I could try to re-install it (I only installed it a 
few days ago), but why would that work?

Any ideas gratefully received.

Graham

> On 10 Apr 2020, at 15:47, Graham Samuel <livf...@mac.com> wrote:
> 
> Thanks for the quick reply. I have the green square! I remember when it 
> turned from red to green. But sadly my standalone settings window remains 
> stubbornly inactive - not frozen: something happens when I click on General, 
> Stacks, Copy files etc, but the next five icons to the right which let you 
> decide what platform(s) you want to build for simply don’t react to mouse 
> clicks. The last two (HTML5 and Bugs) do react. It’s as if I was not allowed 
> to choose the platform. Is it something to do with my licence? I suppose I 
> could ask the mother ship, though it’s Lockdown and Easter which might cause 
> a bit of delay!
> 
> Thanks again
> 
> Graham
> 
> 
>> On 9 Apr 2020, at 20:53, Devin Asay via use-livecode 
>> <use-livecode@lists.runrev.com> wrote:
>> 
>> Graham,
>> 
>> Not really visualizing what you’re seeing. When you choose Xcode from your 
>> LiveCode mobile support preference pane, all you should have to do is 
>> navigate to Xcode using the Add Entry button, choose Xcode, and the square 
>> next to the iOS section should turn green. If you see the green square you 
>> should be good to go to do Test deploys to the iOS Simulator. 
>> 
>> It’s all about the Green Square!
>> 
>> Devin
>> 
>>> On Apr 9, 2020, at 9:23 AM, Graham Samuel via use-livecode 
>>> <use-livecode@lists.runrev.com> wrote:
>>> 
>>> Devin. I was too optimistic in thinking things would now go smoothly! I 
>>> would very much appreciated your advice on the following:
>>> 
>>> Following your advice to your students, I have downloaded and installed the 
>>> latest XCode I can use on my Mac, which is 10.1. I have set the mobile 
>>> preferences of my LiveCode 9.5.1 Indy to point to the developer section in 
>>> the XCode app as you instruct (to be certain, I deleted the default and 
>>> input the info afresh). I can open a simulator for any of my target iPhones 
>>> -  but when I try to set the Standalone settings for my current project, I 
>>> am unable to select iOS as an option, and indeed I don’t see a detailed set 
>>> of parameters but just a simpler window. (I think it’s called the General 
>>> Settings) In fact I find that I can’t add or subtract any platform, 
>>> although I notice that Mac, Windows and Linux all have a green checkmark, 
>>> which I don’t want! There is supposed to be a Mode Selector accessed by the 
>>> top left button on this screen, but I am not seeing it.
>>> 
>>> I suppose there must be something wrong with my project, which is at an 
>>> early stage, but features an iPhone shaped card with some buttons on it, at 
>>> least!
>>> 
>>> I suppose the answer is very very simple, but I have not been able to find 
>>> it. I just can’t see what I’m doing wrong, and if there’s anything in the 
>>> LC documentation about this, it is not obvious, nor do the LC preferences 
>>> settings help.
>>> 
>>> Sorry for the interruption - I hope you (or someone else on the list) can 
>>> help as I am now completely stuck as far as proper testing goes.
>>> 
>>> Graham
>>> 
>>> 
>>>> On 6 Apr 2020, at 16:55, Devin Asay via use-livecode 
>>>> <use-livecode@lists.runrev.com <mailto:use-livecode@lists.runrev.com>> 
>>>> wrote:
>>>> 
>>>> Graham,
>>>> 
>>>> I’ve just been through this gauntlet with my students. I provided some 
>>>> links and lessons for them at 
>>>> http://livecode.byu.edu/mobile/test-deploy-links.php 
>>>> <http://livecode.byu.edu/mobile/test-deploy-links.php>. I found the 
>>>> process for setting up Android a little fraught with pitfalls, so I 
>>>> created an expanded instruction sheet for Android setup, linked to that 
>>>> page.
>>>> 
>>>> I’m staying with the latest Stable version of LiveCode for my class, 
>>>> 9.5.1. I’m running on Mac OS 10.14 Mojave. With this setup I have to use 
>>>> Xcode 10.1.
>>>> 
>>>> As a refresher, on developer.apple.com 
>>>> <http://developer.apple.com/><http://developer.apple.com 
>>>> <http://developer.apple.com/>>, you need to create your iOS developer 
>>>> certificate, register all of the UDIDs for your iOS devices, then create a 
>>>> wildcard provisioning profile for testing your apps. The provisioning 
>>>> profile must include all devices you want to test on.
>>>> 
>>>> A collection of links of instructions for distributing mobile apps: 
>>>> http://livecode.byu.edu/mobile/mobileAppDistribution.php 
>>>> <http://livecode.byu.edu/mobile/mobileAppDistribution.php>.
>>>> 
>>>> I hope this will all help jog your memory. I find mine needs to be jogged 
>>>> every time I come back to this mobile stuff after a long time away.
>>>> 
>>>> Cheers,
>>>> 
>>>> Devin
>>> 
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