Most of the mobileSomething are wrappers around the system functions so you can learn a lot by reading the ios developer documentation as most of the functions started there. And reading the docs I can see that you probably get a CLLocationCoordinate2D from the system and that is in turn two doubles in the WGS 84 system. I.e. you get a float for longitude and latitude.
I have code for distance calculation somewhere, that I built for a Quiz walk app, that I made for my sons birthday party several years ago. If you are interested I can dig it up. I remember that the biggest problem was not calculating the distance it was translating lat long to some meaningful x,y coordinate. Håkan On 3 Apr 2020, 21:50 +0200, Graham Samuel via use-livecode <use-livecode@lists.runrev.com>, wrote: > This is cheeky but I can’t run up my mobile simulation today - can someone > tell me the format of the geographical coordinates produced by > mobileSensorReading et al. I mean, is say latitude just one integer showing > seconds, or is it deg, min, sec - and are fractional seconds returned (so, > floating point)? I shall find out for myself eventually but it would help a > little to know now. AFAIKS there’s nothing in the LC documentation about it. > > Graham > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode