I have another type of slowdown on Win 10 that I can't get an exact recipe for because it doesn't happen every time. Open up the stack and everything is fast then open up the SE make some changes (no testing breakpoints used) and the card renders and then LC hangs for 10 to 40 seconds(not responding). The time it hangs is directly proportional to the amount of stuff on the card. When I tried to debug I did F11s until I reached the last "pass opencard" the one I guess goes to the engine. Everything is fast up to that point. Type an F11 and then LC hangs for 30 seconds before it comes back to life. Close the SE and it's fast again. Not as fast as a fresh open but fast enough to put the app through its paces. Maybe related to your problem?
Even if we can't get a recipe for all of these issues maybe all of them put together will ring a bell at LC central? Ralph DiMola IT Director Evergreen Information Services rdim...@evergreeninfo.net -----Original Message----- From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of Richard Gaskin via use-livecode Sent: Thursday, March 12, 2020 2:47 PM To: use-livecode@lists.runrev.com Cc: Richard Gaskin Subject: Re: OAuth2 was Re: google sheets - anybody doing anything besides mergGoogle J. Landman Gay wrote: > I wonder if the crashes are a problem with a different OS (I'm > on Mac,) or something about your stack. I haven't had any debugging > crashes since the fix was implemented. ... > I know typing can be very slow on Windows but it > isn't bad on Mac. I had an confounding experience last night along those lines: I have one project I normally run under Windows 10, and I'd found that each time an execution error is thrown it takes several seconds for the Script Editor to finally appear showing me the errant line. So I had a few spare minutes last night and figured I'd come up with a recipe to submit a bug report, and possibly even fix it if I could find a script bottleneck. No go. In a fresh stack the SE opens almost immediately, pretty much as it does on my main Linux box and my Mac. So to diagnose this further I'm going to need to use my Flight Recorder tool (available in the Stacks section of LiveNet if interested), and log everything going on when the SE is trying to report a bug while my client's complex app is running. Because the issue isn't evident on Mac when working on the same client's project, I'm pretty sure there's something in the Win engine that could use some optimization. But given how it's only noticeable in certain projects and not others, pinning down the root cause has not been trivial. This doesn't have anything to do with typing per se, but does illustrate how difficult it can be to pin down bottlenecks, esp. when an issue shows up in one projects but not others. -- Richard Gaskin Fourth World Systems Software Design and Development for the Desktop, Mobile, and the Web ____________________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode