Hello Alan, I only said that it works for me… I have NO idea HOW it works :- ) If it were me I would 1) restart Livecode, 2) restart computer, 3) trash the Livecode preferences, 4) Google to discover which color chicken to sacrifice
Scott > On Aug 10, 2019, at 9:58 PM, Alan Stenhouse via use-livecode > <use-livecode@lists.runrev.com> wrote: > > Hi Scott > > Yes, I believe everything is configured correctly. I've been building + > testing apps with LC Indy for mobile for many years and it's only relatively > recently (last n months) that I've been having these problems. I can still > test on the simulators but my iPhone doesn't appear in the Test Target menu > when it's connected. > > iTunes doesn't appear to support uploading of apps directly to the device any > more, AFAICS. Is there some other manual way of installing a test/dev app to > a device? > > Hmm, wonder if it's just that my version of iOS is a little dated? No, have > upgraded and still doesn't appear. > > My Xcode versions used are 9.2 and 10.1 with available SDKs being 11.2 and > 12.1. > > Now running ios 12.4 on my device, though was running 10.xx until yesterday > (when I started this reply). > > Any ideas? What other settings might affect this? > > cheers > > Alan > > > On 9 Aug 2019, at 7:30 pm,Scott Morrow via use-livecode > <use-livecode@lists.runrev.com<mailto:use-livecode@lists.runrev.com>> wrote: > > Hello Alan, > I?m running LC 9.5.0 business, Mac OS 10.14.6 & Xcode 10.1 > I am seeing both android and iOS actual devices (as well as the iOS and > android simulator, which is an awesome addition) Did you select the correct > platform in ?Standalone Application Settings?? Is "Mobile Support? configured > correctly in LC Preferences? > > ? > Scott Morrow > > > On Aug 9, 2019, at 12:42 AM, Alan Stenhouse via use-livecode > <use-livecode@lists.runrev.com<mailto:use-livecode@lists.runrev.com>> wrote: > > Just wondering how we can download an ios build to our own local device for > testing these days? > > It used to be easy with iTunes to just attach your phone and download the app > to the connected device inside iTunes, but that no longer seems possible > (though possibly I'm missing something?). > > I also miss the easy "Test" connection between LC and a connected device. > > Or have I perhaps got something mis-configured after updating to Mojave? > > LC 9.5.0 > MacOS 10.14.5 > XCode 10.1 et al > > Any hints welcome! > > cheers > > Alan > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode