yes..there it is.....thanks RG. On Fri, May 24, 2019 at 2:27 PM Richard Gaskin via use-livecode < use-livecode@lists.runrev.com> wrote:
> Tom Glod wrote: > > > Found it..... its google play store needing 64 bit builds of the apps. > > > > The 64-bit requirement: what it means for developers Starting *August > > 1 2019:* > > > > - All new apps and app updates that include native code are > > required to provide 64-bit versions in addition to 32-bit versions > > when publishing to Google Play. > > - *Extension:* Google Play will continue to accept 32-bit only > > updates to existing games that use Unity 5.6.x or older until August > > 2021. > > > > Does anyone know if those will be available in 9.0x? > > > I believe that's delivered, part of v9.5 (currently at DP1). > > From the Release Notes: > > New Android Architectures > Android builds now support four architectures. Previously android > was built for armv6 only.Android is now built for armv7, arm64, > x86 and x86_64.Checkboxes are included on in the Android standalone > settings to choose which architectures to include in the build. > > > -- > Richard Gaskin > Fourth World Systems > Software Design and Development for the Desktop, Mobile, and the Web > ____________________________________________________________________ > ambassa...@fourthworld.com http://www.FourthWorld.com > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your > subscription preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode