I think fredrik just uses installed programs and a sqlite file on a network 
share. Which is a smart way to circumvent "no server" rules, and sqlite seems 
to be able to do that.

As for rev not being able to react to multiple clients on sockets, that is not 
how it works. if you do not use blocking wait, and/or have huge and long 
calculations, everything should work, for quite a few clients. 

the most chatrev-clients ever where about 25 (over the internet, not a private 
network), and it didn't even slow down at all, running from a 400 mhz pentium 
II with 700 mb (or similar) of ram.

I'd guess you can go into the low hundreds before needing to do special things, 
as long as everyone can be served within a few milliseconds or so.



On 23 Nov 2010, at 19:04, Ruslan Zasukhin wrote:

>> Oh, and the reason I have to use SQLite is that I can't run any database
>> servers (the IT department would be.... annoyed to say the least).
> 
> Once again:
>     Fredrick thinks that IT department will not allow
>        ANY db server.



-- 

official ChatRev page:
http://bjoernke.com?target=chatrev

Chat with other RunRev developers:
go stack URL "http://bjoernke.com/chatrev/chatrev1.3b3.rev";


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