On Wed, 21 Mar 2012, Gustav Sony wrote: > Am 21.03.2012 11:46, schrieb Mark Shuttleworth: > > please refine the proposal. > http://img51.imageshack.us/img51/5207/auswahlsoundindicatorde.png
That is an intriguing proposal (to use the volume slider as a menu-parent for the input/output devices). How would be work for the following corner cases (they aren't shown by the mockup): (a) Only one input source (b) Zero input sources (c) The previously selected output source is not available (eg. remove speakers) (d) Zero input or output devices - would it be shown at all (e) Incompatible options (eg. a single jack either Mic OR Output) Can you think of ways to express "input" and "output" in any other ways (perhaps visually), that might be better than having two subheadings that might clutter the menu. Normally with a submenu a mouse click or using the keyboard rightwards arrow key activates the submenu. How would that work if the user was just trying to use the slider and wanting to increase the volume (by clicking or using the rightwards arrow) without actually opening the submenu aswell? How would be work with: (1) direct touch (no hover) (2) mouse (with hover) (3) keyboard (rightwards arrow key already used for volume) Would you be able to investigate and expand the proposal to cover some of the points highlighted above? (And any other pinchpoints that you can think of). Once again, thank you for working on it, it does look an interesting proposal but needs fleshing out into a more complete and defined concept. -Paul -- Mailing list: https://launchpad.net/~unity-design Post to : unity-design@lists.launchpad.net Unsubscribe : https://launchpad.net/~unity-design More help : https://help.launchpad.net/ListHelp