I reduced two values by half in ccsm on my test install, not perfect but
less annoying for me. Now I just have to push the mouse a little further to
move it on the other screen. I also second that it should not be in both
directions, just to bring up the launcher.
Am 02.03.2012 19:33 schrieb "Gabriel Pettier" <gabriel.pett...@gmail.com>:

> Le 02/03/2012 14:22, Jo-Erlend Schinstad a écrit :
>
>> On 02. mars 2012 12:40, Alan Pope wrote:
>>
>>>
>>>  Have you tried reducing GConf
>>>> /apps/compiz-1/plugins/**unityshell/screen0/options/**stop_velocity
>>>> and
>>>> /apps/compiz-1/plugins/**unityshell/screen0/options/**reveal_pressure?
>>>>
>>>>  I have not. I'm not inclined to accept that as a "solution" to the out
>>> of box experience.
>>>
>>>
>>>
>> It wasn't my intention to offer it as a solution. But I think, when the
>> launcher is visible, we should not have a resistance between screens, since
>> there's no use for it. So, if you can confirm that changing those values
>> removes your issues, then it can be filed as a bug and the solution would
>> be using different values based on the visible-setting on the launcher.
>>
>> Jo-Erlend Schinstad
>>
>>  I did the key change some time ago, because yes, when launcher is always
> shown, there is very little interrest in having the mouse blocked between
> the two screens, the only use case i see is to use the grid with mouse, it
> makes it a little easier not to traverse and put the window on the wrong
> screen, but indeed, i think the pressure limit for that use should be way
> lower, so i can actually drag a window from one screen to another, without
> feeling i have to run to jump through…
>
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